Complex Vanilla is proud to announce our 1.17 update and reset on Complex Survival on the 24th July. Including a brand new economy, aesthetic and design. Make sure to read this whole post to see what's new on Survival!
Survival 1.17 will be released on the 24th July @ 2PM EST.
Join us at hub.mc-complex.com!
Survival Ruby and Sapphire Merge
With this Survival Reset, Ruby and Sapphire will be merged to create “Survival” as it was previously before the last reset. This is due to a number of reasons, mostly being us able to support the player count on one server instead of two.
All ranks will be transferred back into one server automatically with the exception of people who have ranks on both. If you did have ranks on both Sapphire and Ruby, please open a ticket on the day of release to receive compensation
Minecraft 1.16+ Requirement
This Survival map will also see Minecraft Versions 1.8 - 1.15 support being removed from Survival. While some will disagree with the removal of older versions from our servers, we must continue to move forward and use new features available to us in Minecraft to the fullest. We would also not be able to run a texture pack for this survival server.
We have decided to make this decision as approximately 95% of our current vanilla users already use versions 1.16 and above. We will always recommend the latest version of minecraft for Complex Vanilla Servers, where others will see the same 1.16+ requirement in the future.
With this survival server, we have increased the Map Size:
- Overworld: 30,000 x 30,000
- Nether: 15,000 x 15,000
- End: 7,500 x 7,500
Server Redesign (New Spawn & more!)
The Survival Server has been redesigned with a brand-new Aquatic Theme, revolving around Ancient Greek Mythology.
This includes a brand-new Survival Spawn featuring a Poseidon-Kraken battle, shown behind the crates area and throughout the Parkour course at spawn. All messages and holograms have also been given our brand new colour scheme which was applied on Skyblock.
For our new Survival Map, we have reworked the economy to prevent baltop going into the billions within the first week, and has been designed from the ground-up to be sustainable and as grindy as possible.
For returning players, the most noticeable change to the economy for the new survival will be the removal of Stackable Spawners, Spawner rarity and shop design. We are aiming to have a more diverse economy over the coming months and Spawners will not provide that for us any longer.
Complex Survival 1.17 will debut with a Custom Resource Pack, a first on any Complex Gaming server.
We have decided to introduce a custom pack which must be installed on first join in order to play on Survival. If you deny the pack from being downloaded, you will be sent back to Hub with a prompt to install (no worries if you deny it, a link to a thread on how to get the prompt back will be sent to you)
Our custom resource pack comes with custom GUIs throughout the server and is used in many messages, and as survival continues to expand with features over the coming months we will introduce custom blocks and items for users to use.
Introducing Lands (our new claiming plugin)
With our new 1.17 server we have introduced a new claiming plugin to help improve accessibility with features, knowing which claim you are in and giving access to other players
Lands has a feature called “Area” - Where you can set an area inside a claim where certain players can build. This could be useful if you would like to give people access to a certain part of your base, but not your storage room
Ever wanted to know if you’re definitely in your claim? You can now do so with Lands! When you walk into a claim it will tell you the name and title.
One issue current survival suffers from is people claiming too close to other people's claims. With our new plugin, it will not allow you to claim within 200 blocks of another person's claim, preventing the need to make tickets with land locations. If you are planning to claim next to a friend, please open a ticket and an admin will set it up for you.
Having issues with the new claiming system? Visit /help and check out the claim guide or contact one of our staff members who will be happy to assist
Pouches were introduced to Skyblock in Season 10 and are now debuting in Survival. These “Mini-Crates” give a random amount of whatever is inside.
Pouches will be available as rewards in Cluescrolls, Crates & more!
Our new Resource-pack has enabled us to add emoticons to chat, which will be accessible for donator ranks at the beginning and other ranks later on. We will be releasing with 12 emotes on release:
We have added a web-accessible map to Survival, showcasing the overworld to all. This map will go live day of reset for you to view and scout out the best area to find. It will also show users online the server at any time and show map updates live (so if you made a massive crater, it would show up on map).
This map also works with our new Claiming Plugin to show which areas are claimed to ensure you don’t run/fly to an area just for it to be claimed!
On Survival, we have created our own casino for everyone to play. For initial opening, we will have Coinflip and Rock-Paper-Scissors available to play.
Compete for the top ranks in Casino, including Most Wins, Most Games, Highest Winrate & more!
We believed the old warps system was messy and hard to maintain, and sometimes we had to remove players warps for events, which was less than ideal. Our new PlayerWarps system allows us to have serverwarps and playerwarps separate, while still having a single /warps system.
This system splits both sets of warps into their own categories. PlayerWarps can then be sorted or chosen in the gui based on a few factors, including:
New Daily Rewards
New Daily Rewards are being introduced into Survival for Members and Donator ranks, which can be redeemed from our NPC at spawn (/dailies) → you will receive a message in chat when your Daily Rewards are ready to be claimed.
We are introducing the Cluescrolls system from Skyblock on Survival! They are both quests for you to complete on our server. Cluescrolls are shorter and give more rewards depending on the complexity of the scroll. Clue Scrolls will be obtainable via Crates, and in the future daily rewards!
- New Spawn
- Fixed key Ids changing when relogging
- Fixed a number of issues when doing things in peoples claims
- Created a number of new GUIs, including Help and warps
- Removed Stackable spawners
- Changed Enderchests back to normal vanilla ECs and made /vaults for Donator Ranks
- Introduced a warning when using /rtp with confirmations
- Removed CropHoppers in favour of Upgradeable Hoppers
- Re-introduced Daily Rewards
- Introduced Emotes in chat
- Introduced a new shop plugin
- Introduced Spawn Zoning, where later on this will form a larger part of our new gameplay mechanics
- Added Pouches
- Changed /warps to have server-warps and player-warps separated, and introduced custom guis
- Added Cluescrolls
- Removed old Quest System
- Reworked Crates and gave keys custom textures
- New Economy
- Many, many bug fixes
- Added your current position to the bossbar (Claim, Wilderness or Spawn)
- Many other smaller feature remakes and redesigns