Explore the Community
Tekkit Forums click to switch
Pixelmon Forums currently browsing
Feed the Beast Forums click to switch
Vanilla Forums click to switch

Pixelmon Forums

Pixelmon

Entry hazards don't apply damage when skipping dialogue

Tankrusha

New member
After applying an entry hazard like Spikes or Stealth Rock, once you knock out a Pokemon, if you left click a few times to proceed with the battle, the next Pokemon will be sent out and it will say "X took damage from Spikes" but no damage is actually applied.

If you instead wait for ages once you see "Pokemon Y has fainted!", eventually the battle will proceed, the next Pokemon will be sent out, and it will take damage as it should - the bug won't happen. But that takes a lot of waiting, of course.

I have tested and it happens with both Spikes and Stealth Rock. Haven't tested with Toxic Spikes though. I have accounted for the fact that Spikes isn't supposed to affect Flying types, for example, it's not that. On Scarlet server if that makes a difference.

If this could be fixed it would be very helpful! Thanks!
 
Top