Complex Network Update
October 31st, 2026 → November 7th, 2026
The Factions reset, free Dungeon Trial Runs, and stronger Bone runes! Here are the full network patch notes.
October 31st, 2026 → November 7th, 2026
The Factions reset, free Dungeon Trial Runs, and stronger Bone runes! Here are the full network patch notes.
Released: November 7th, 2026
Covers: October 31st, 2026 → November 7th, 2026
Game Modes: Skyblock, Factions, Prison, and Survival
Factions Reset: Season 58 is live, read the Factions Season 58 post
Server IP: hub.mc-complex.com (Bedrock port 19132)
Versions: Java 1.8 to the latest release, plus Bedrock
Next Patch Notes: November 14th, 2026
Patch Notes Sections
Global • Runes • Dungeons • PVE (Dojo, Tomb, Skull Etc.) • Skyblock • Factions • Bug Fixes and Misc Changes • Frequently Asked Questions
Global • Runes • Dungeons • PVE (Dojo, Tomb, Skull Etc.) • Skyblock • Factions • Bug Fixes and Misc Changes • Frequently Asked Questions
Global
- Condense and Combine: /condense now packs down anything the server's 2x2 and 3x3 crafting recipes can compact, /condense hand does just the stack you're holding, and it then offers to combine whatever it can. The new /combine merges matching wands and now boosters too, with a preview before anything changes. A combined booster can hold up to 6 hours (Prison: 1,500,000 blocks), with a 10% tax on every booster but the longest.
- Player Contributions: Team leaderboards like Guild Top, the Dojo daily leaderboard, and Pond tops now have a Player Contributions button that shows exactly what each member added, for the current and the last period.
- Player Visibility: Other players and their names now show from up to 128 blocks away, and names show through walls.
- Crate Previews: Crates with more than 45 rewards now split their preview into pages, so you can see every reward.
- Teleport Requests: Accept and deny now sit side by side on one line and are clickable, so you can answer with one click instead of typing /tpyes or /tpno.
Runes
- Spears: Runes now work on every spear, not just the Netherite Spear.
- Colorful: Now also triggers from your rune effects and spell projectiles, not just regular hits.
- Berserk and Tomb Fury (Skull Fury on Prison): Their damage bonus now powers up your melee attacks, so it goes right into every sword and axe hit.
- Alacrity and Lark: These runes now go on swords and axes (not bows or crossbows).
- Ethereal Escape: The teleport no longer works inside Dungeons or Tomb Expeditions, so it can never pull you out of a run by accident.
- Reassemble: Bones now knock loose twice as often, with a 4% to 12% chance by level (was 2% to 6%; Factions now 2% to 6%, was 1% to 3%).
- Marrow Chum: Each marrow stack now has an 11% to 65% chance to catch up to 3 extra fish (was 8% to 35%).
- The Bone Zone: Now shoots 4 to 12 extra arrows by level (was 2 to 10).
- Reap And Sow: The harvest chance now starts higher, from 26.5% at level I to 40% at level X (was 17.5% to 40%), and it harvests 9 to 18 crops by level (was 12 at every level) in a cleaner arc. It now also works on Pharaoh's Realm crops, and replanted crops can come back at any growth stage, even fully grown.
- Bone Splinters: Hits harder, dealing 14 to 30 damage to nearby enemies by level (was 12 to 20).
- Bone Trigger: Detonating a primed mob now hits every enemy within 5 blocks (was 3), with a bigger burst of bone particles.
- Bonesaw: To keep it balanced next to the other Bone runes, the bone chain now deals 6 to 10 damage by level (was 7 to 15).
- Jawbreaker: Sneak-mining in a radius is faster at every level: the slowdown drops from 4,000% to 3,500% on odd levels and from 3,000% to 2,500% on even levels.
- Buried Remains: Your skeleton parts are now saved, a boss bar tracks how many of the 6 parts you've found, chat tells you each time you dig one up, and the parts turn up in random order.
- Scrimshaw: The bone shop now sells the drops from every tier of your PvE area at lower bone prices, and the loot preview shows exactly what you can buy.
- Rattle: For fairer fights, the stun redirect chance now grows more evenly, from 36% at level I to 80% at level V (was 40% to 100%), so stuns are never fully blocked.
- Burning Rush: Now scales with every level: Speed II to VI (Factions: I to V), with the health cost ticking every 1 to 0.6 seconds as the Speed grows (was Speed III to VI for 1 health every second).
Dungeons
- Trial Runs (NEW): Try the Nether or End Dungeon for free once every 24 hours and see if your gear is ready before you spend coins on a pass. Coins, loot, and XP from a Trial Run aren't kept and it doesn't count for mastery or leaderboards, and pass holders can start one any time with no cooldown. Find it on the new Trial Runs button in the Dungeon menu, or with /dungeon trial.
- Nether and End Passes: Passes now hold 7 days of run time, which only counts down while you're in a run (like the Tomb pass), instead of running out after 7 calendar days.
- Dungeon Coin Rewards: Coin drops were rebalanced so every floor pays out better for the time it takes. Overworld mobs now drop 3x the coins and Nether mobs 60% more, while End mob drops were trimmed 15% to keep the floors in line. Boss drops are unchanged, and Prison and Survival Dungeons get their own coin tuning per floor.
- Commands in Runs: /pay, /gc, /vote, /damagehistory, party chat, /settings, and item showing now work during a run, and /wiki links you to the Dungeons guide.
- Dungeon Menu: Upgrades, Mastery, Mobs, perks, and events now sit together in the Dungeon Info menu, with a guide button on the bottom row.
- Weekly Boosted Runs: Boosted Runs now work on a weekly schedule, so you can use them on whichever days suit you: 1 per week (2 with Plus), resetting every Monday at midnight ET. The menu item is now called Weekly Boosted Runs, and the new /dungeon weekly command shows yours.
- Run Coin Penalties: Dying, failing, or quitting a run now only costs a share of the run coins you're still holding, never coins you already dropped or lost, and the message now says "of your remaining run coins".
- Boss Rewards After a Reboot: If the server reboots after you've killed the boss, you now get your unopened boss chest and the Boss Head offer back.
- Boss Chest Coins: Boss chest coins are no longer boosted by the coin bonus upgrade or mob coin perks.
- Riddle Rooms: 18 Dungeon rooms that had no objective now ask a riddle in chat, 17 of them in the End Dungeon. Answer it to clear the room.
PVE (Dojo, Tomb, Skull Etc.)
- Pharaoh's Tomb Angelic Gear: Angelic gear drops now show in the loot preview as timed items, with their rune level range and how long they last.
Skyblock
- Trade Winds: The Wind now follows a new pattern each week (like Early Drop, Late Drop, or Weekend Swell), and /is top forecasts the next 48 hours so you can plan your big sales.
- Gales: Gales now hit in the final 12 hours before the weekly reset (was the last 24). Each one gets a 10 minute "Gale Incoming" warning and adds +50% Wind, up to 100%, and the Sell Portal hologram counts down to the next Gale and tells you when the week's last one has passed.
- Conquest and Citadel Recaps: /conquestrecaps and /citadelrecaps show the standings, top killers, MVP loadout, and capture stats from past events, and each event menu links to its recap.
- Event Drafts: Your Conquest and Citadel loadout draft is now set for the whole event, with 3 rerolls to reshuffle it.
- Island Top Ties: Islands that tie for an Island Top placement now share that spot and split its pooled rewards.
- Farmer Minions, Linked Chests: A new Linked Chests upgrade lets Farmer minions link up to 3 chests within 100 blocks (1 to start, plus upgrades unlocked at minion levels 7 and 9).
- Farmer Minion Yields: Carrot, potato, and nether wart farmers now earn as much per crop as wheat and beetroot (yields up 41% to 85%).
Factions
- Season 58: Factions Season 58 is live with a full economy rework, the brand new Kill Confirmed PvP event, and a Vote, Lunar, and Solar crate overhaul. Every change and the new map rules are in our Factions Season 58 post.
Bug Fixes and Misc Changes
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Frequently Asked Questions
- A free run of the Nether or End Dungeon you can start once every 24 hours to test your gear before buying a pass. Nothing from it is kept, and pass holders have no cooldown.
- In the final 12 hours before the weekly Island Top reset. Each Gale is announced 10 minutes ahead and adds +50% Wind, up to 100%.
- Run /combine (or /condense) with matching boosters in your inventory. You'll see a preview first, and a combined booster holds up to 6 hours (Prison: 1,500,000 blocks), with a 10% tax on every booster but the longest.
- Season 58 started on November 6th, 2026 at 5pm ET with a fresh map. Read the full Factions Season 58 post for every change and this season's map rules.
- Every Saturday, here in Announcements and on our Discord.
🎮 Ready to play?
hub.mc-complex.comJava 1.8 to the latest release • Bedrock on port 19132
See You Online!
New to a game mode? Our guides cover everything you need to get started:
Skyblock Guide • Prison Guide • Factions Guide
Skyblock • Prison • Factions
Previous Patch Notes: Complex Skyblock, Dungeons & Prison Update (Oct 31, 2026)
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All Patch Notes
New to a game mode? Our guides cover everything you need to get started:
Skyblock Guide • Prison Guide • Factions Guide
Skyblock • Prison • Factions
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