Dragon's Dojo Guide: Mobs, Bosses, Loot and Gold Shards (2026)

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Dragon's Dojo Guide
Mobs, bosses, loot and Gold Shards on Complex Survival
​
Short answer: The Dragon's Dojo is the PvE area on Complex Survival (hub.mc-complex.com). Type /warp dojo or open /dojo to reach the Shogun at spawn, then click him to fly in. Entry is free and the Dojo is one open zone, with no tiers to unlock. Kill ninja and samurai mobs and 9 custom bosses for diamonds, Gold Shards, Spawner Frames, rune tomes, Dojo gear and boosters, then spend your shards at the Golden Merchant. PvP is off except around Boss Beacon bosses. You keep your gear when you die, but contraband like Gold Shards and Treasure Keys drops.
⚡ Quick facts
Server IP: hub.mc-complex.com (Bedrock port 19132)
Get there: /warp dojo takes you to the Shogun NPC at spawn, then click him to enter
Menu: /dojo (or /dragonsdojo)
Entry: free, no rank or kill count needed
Tiers: none, the whole Dojo is open
Bosses: 9 (Easy, Medium and Hard)
Currency: Gold Shards (contraband)
Death: keep inventory is on, contraband drops

How to get to the Dojo​

  • Type /warp dojo, or open /dojo and click the Dojo icon. This takes you to the Shogun NPC at spawn, not into the Dojo itself.
  • Click the Shogun and press [ENTER] (Bedrock players get an Enter The Dojo button). You have to be within 10 blocks of him.
  • After a short travel animation, you fly in over the Dojo like a battle bus. Press sneak to drop wherever you like.
  • You can't travel while combat tagged, and you can only bring one Treasure Key with you, counting keys inside shulker boxes.
  • The /dojo menu shows your Dojo mob kills, the loot pool, events, Hunts, the Samurai Stash timer, the farming NPCs, your stat tracker and the Dojo Daily leaderboard.

Dojo rules and how to leave​

  • Blocked commands: you can't use commands like /spawn, /home, /tp, /tpa, /warp, /back, /fly, /rtp, /kit, /ah, /trade or /claim inside the Dojo. /dojo and guild chat still work.
  • No elytra or ender pearls: gliding gets cancelled with a short Slowness and Poison hit, and pearls can't be thrown.
  • Chests: containers can't be opened, but crafting tables work.
  • Armor wear: your armor only loses durability on about 1 in 4 hits from Dojo damage.
  • Leaving: find a Dojo Exit portal (an End Crystal) and right-click it from within 2 blocks to go back to spawn. Three exits are open at a time, and a bar at the top of your screen shows the nearest one. Exits don't work while you're combat tagged.
  • Silver Ticket: right-click one in the Dojo to teleport straight to spawn (not while in combat). Buy them from the Golden Merchant.
  • Stuck? Type /unstuck. After 15 seconds without moving or taking damage, you're moved to the nearest safe spot. It has a 5 minute cooldown and doesn't work in combat.

PvP and deaths in the Dojo​

  • PvP is off in most of the Dojo, even if you have /pvp on.
  • Boss Beacon fights: PvP turns on within 25 blocks of a boss summoned with a Boss Beacon, and /pvp can't protect you there.
  • Combat tag: once two players hit each other and are both combat tagged, they can keep fighting anywhere in the Dojo until the tag wears off (30 seconds after the last hit).
  • Logging out in combat: logging off while combat tagged kills you.
  • Killer's loot: when a player kills you, only they can pick up your dropped items for the first 15 seconds.
  • No death cooldown: you can go straight back into the Dojo after dying.
📌 Contraband
Keep inventory is on in the Dojo, so you keep your normal gear when you die. Contraband drops on the ground, though, including contraband stored inside your backpack. On Survival, contraband includes Gold Shards, Treasure Keys, Silver Tickets, Ancient Acid, Lodestones and the timed Samurai's tools. Hover over an item and look for the green CONTRABAND line to check.

Dojo mobs​

Dojo mobs spawn in packs at fixed spawn points across the map and respawn 2 to 4 seconds after they die.
MobHealthWhat to watch for
Anbu Officer
60​
Masked husk with a short blade. Hits harder and moves faster when low on health.
Undead Sniper
45​
Skeleton archer that fires 3-arrow volleys from long range.
Dragon Defender
150​
Armored piglin with a netherite sword. Goes into tank mode and takes 40% less damage for 5 seconds.
Samurai's Slog
120​
Bouncing slime that pulls you toward it.
Dragon's Drudge
300​
Ravager that charges with heavy knockback.
Each group of nearby spawn points is given one of four mob mixes, so some areas are archer-heavy and others are full of brutes:
  • Mixed pack: 50% Anbu Officers, 25% Undead Snipers, 15% Dragon Defenders, 8% Samurai's Slogs, 2% Dragon's Drudges
  • Frontline pack: 35% Anbu Officers, 30% Dragon Defenders, 20% Samurai's Slogs, 15% Undead Snipers
  • Sniper pack: 50% Undead Snipers, 30% Anbu Officers, 15% Dragon Defenders, 5% Samurai's Slogs
  • Beast pack: 30% Dragon's Drudges, 30% Dragon Defenders, 25% Samurai's Slogs, 15% Anbu Officers
Some bosses also summon Storm Ronin (320 health) and Shadow Acolytes (280 health) during the fight.

Dojo loot and drop rates​

Every item in the Dojo loot pool rolls on its own, so one kill can drop several items. Drops go straight into your inventory, or into your backpack if you're wearing one. Here is the /dojo loot pool, from the most common drops to the rarest:
DropRarityAmount
Diamonds
Common​
1 to 4​
Gold Shard
Common​
1​
Random pouch (up to Tier 3)
Uncommon​
1​
Dojo Rune Tome
Uncommon​
1​
Random Rune Tome
Uncommon​
1​
+20% Money Booster (5 minutes)
Rare​
1​
+120% EXP Booster (5 minutes)
Rare​
1​
Dojo Helmet, Chestplate, Leggings, Boots or Sword
Rare​
1​
Totem of Undying
Rare​
1​
Spawner Frame
Very rare​
1​
Dojo Backpack
Very rare​
1​
Boss Beacon
Very rare​
1​
  • Dojo gear: netherite armor with Protection V and Unbreaking II (plus a second protection or Feather Falling II), and a netherite sword with Sharpness V, Unbreaking II and Fire Aspect II. Every piece comes with at least one random Dojo rune and can roll up to four.
  • Dojo runes: Dojo Rune Tomes drop in the Dojo, and their runes only work there. Insatiable Greed gives more Dojo loot, Bane of the Dark and Demon Breaker deal more damage to Dojo mobs and bosses, and Dark Protection and Demon Ward cut the damage they deal to you.
  • Better luck: PvE drop boosters and the Insatiable Greed rune raise all your drop chances. A backpack gives a chance at an extra loot roll per kill: 3% per level for a Dojo Backpack and 3.75% per level for crate backpacks. See our Backpack Guide.
  • Greedy Mobs: with this rune, drops that have a shop value are sold for you on the spot instead of going to your inventory.
  • Sundays: Gold Shard drops are 5% bigger, and Plus members also get this on Saturdays.
  • Netherite: Dojo mobs don't drop netherite. Your netherite comes from Dojo gear drops and the Dragon Tamer's 128 Netherite Ingot bounty. See our Netherite Upgrade Guide for upgrading gear yourself.

Gold Shards and the Golden Merchant​

Gold Shards are the Dojo's currency. You get them from:
  • Dojo mob drops
  • The Swindled Shards rune, which can steal shards from mobs you hit
  • Samurai Stashes, Dragon Tamer bounties and Dojo milestones
  • Perks you unlock at the Dojo farming NPCs
Spend them at the Golden Merchant near X: 56, Y: 88, Z: -33 in the Dojo, on Dojo farming perks, on backpack level upgrades, or in your claim's Shard Bank to fuel super hoppers. You can also trade them with other players on the Auction House.
Golden Merchant itemGold ShardsWhat it does
Crumbly Cookie
6​
Absorption V, Strength V and Regeneration III for 90 seconds. Dojo only.
Musty Grog
6​
Speed IV, Jump Boost IV and Resistance IV for 90 seconds. Dojo only.
Gold Coin
64​
+25% chance to swindle Gold Shards for 30 minutes.
Silver Ticket
64​
Teleports you from the Dojo to spawn. Not usable in combat.
Ancient Acid
64​
Splash it to make every Dojo monster within 32 blocks target the splashed player for 60 seconds.
2x Elevator Blocks
128​
Two elevator blocks for your base.
Lodestone
256​
Shows the coordinates of the current Samurai Stash.
Mending Glyph
256​
Trade it at the Blacksmith to repair damaged items.
Reforge Glyph
512​
Trade it at the Blacksmith to repair Shattered items (it can fail and remove a random rune).
Stacker Wand
512​
A Stacker Wand with 2,500 uses.
Cardamom Tag
2,048​
A chat tag voucher.
Hidden Treasure
2,048​
Raises one rune on your item by 1 level, even past its max (up to 5 times per rune, not on crate runes, costs money to apply).
Stand next to the Golden Merchant to open his shop. Buying 3 items from him completes a Dojo milestone.

Dojo bosses​

Scheduled boss events run 7 times a day, at 00:30, 03:30, 06:30, 09:30, 12:30, 16:30 and 20:30 UTC (8:30 PM, 11:30 PM, 2:30 AM, 5:30 AM, 8:30 AM, 12:30 PM and 4:30 PM ET, one hour earlier in winter). On Sundays they run every hour at 30 minutes past. Scheduled bosses are Easy or Medium and spawn at one of three spots: X: -61, Z: -11, X: -46, Z: -73 or X: 73, Z: 97. Toggle boss announcements in /prefs.
DifficultyBossAbilitiesHealth
EasyThe Shogun GeneralCharge attack, enrages at half health
4,000 to 6,000​
EasyThe Jade SerpentPoison bursts, pulls you in
4,000 to 6,000​
EasyThe Emerald Oni5-blade volleys, summons 3 Anbu Officers
4,000 to 6,000​
MediumThe Tengu DuelistFast charge attack, enrages
6,000 to 8,000​
MediumThe Lantern Kitsune6-shot fire volleys, Wither
6,000 to 8,000​
MediumThe Iron RoninPulls you in, heavy hits, enrages
6,000 to 8,000​
HardThe Shadow SamuraiCharge attack, Blindness and Wither, enrages
7,500 to 10,000​
HardThe Thunder Daimyo7-shot lightning volleys, summons 3 Storm Ronin, enrages
7,500 to 10,000​
HardThe Dragon EmperorCharge attack, 8-shot fire volleys, summons 2 Shadow Acolytes, enrages
7,500 to 10,000​
The top 3 players by damage each get rewards. Each loot roll is a full roll of the Dojo loot pool with much better luck than a normal kill, and every top damager also gets a 25% chance at a crate key (Vote, Samurai, Shogun or the current seasonal key).
Difficulty1st place2nd place3rd place
Easy15 loot rolls and $15M10 loot rolls and $10M7 loot rolls and $7.5M
Medium20 loot rolls and $20M15 loot rolls and $15M10 loot rolls and $10M
Hard30 loot rolls and $30M20 loot rolls and $20M15 loot rolls and $15M
  • Melee works best: arrows and other projectiles only do 5% of their damage to bosses.
  • Damage cap: a single boss hit can't do more than 7 damage on Easy, 9 on Medium or 11 on Hard.
  • Idle bosses: a boss that nobody hits for 15 minutes wanders off and despawns.
  • Boss Beacons: place one in the Dojo below Y: 130 to summon a random boss of any difficulty after a 2 minute countdown. Beacon bosses have 3 times the health and turn on PvP within 25 blocks, and everyone in the Dojo sees the beacon's coordinates.
  • Boss limit: up to 5 bosses can be alive at once.

Boss heads and the Dragon Tamer​

Every boss has a 50% chance to drop its head when it dies. Bring heads to the Dragon Tamer, the boss merchant at X: 74, Y: 88, Z: -50 in the Dojo. Stand within 5 blocks of him and click him or type /bossmerchant.
  • He always offers 2 item bounties and 1 boss spawn. Each trade asks for one specific boss head and lasts 24 hours.
  • The boss spawn trade takes an Easy or Medium boss head and summons a Hard boss in the Dojo right away.
Dragon Tamer bountyHow often it's offered
20 Gold Shards
Common​
128 Netherite Ingots
Common​
Random pouch (up to Tier 5)
Common​
15 Random Rune Tomes
Uncommon​
40 Gold Shards
Uncommon​
Spawner Frame
Uncommon​
25 Random Rune Tomes
Uncommon​
+30% Money Booster or +150% EXP Booster (10 minutes)
Uncommon​
Mending Glyph or Reforge Glyph
Uncommon​
Samurai Key
Rare​
Godlike Helmet, Chestplate, Leggings, Boots or Sword
Rare​
Treasure Key
Rare​
Shogun Key
Very rare​
Godlike gear is netherite with Protection VI and Unbreaking V on armor (Sharpness VI on the sword), plus random Dojo runes.

Samurai Stash treasure chests​

The Samurai Stash is the Dojo's treasure chest, a green shulker box that spawns at a random spot in the Dojo 1 to 2 hours after the last one runs out. A chat message announces it when one appears. Type /treasurechests or check the /dojo menu for the timer, and use a Lodestone to get its exact coordinates.
  • Right-click the Stash while holding a Treasure Key. Each Stash has 3 uses, and each player can open it once.
  • You can only carry one Treasure Key in the Dojo, and keys can't be dropped there.
  • Get Treasure Keys from Dragon Tamer bounties, the Confidential Contraband rune (a chance to steal a key when you hit Dojo mobs) and the treasure key perks at the Dojo farming NPCs.
Samurai Stash rewardRarity
33 to 128 Gold Shards
Most common​
Samurai's Sword (lasts 30 to 60 minutes)
Common​
Samurai's Pickaxe, Hoe or Fishing Rod (each lasts 90 to 120 minutes)
Common​
3 to 16 Spawner Frames
Common​
Money Booster
Uncommon​
EXP Booster
Uncommon​
The Samurai's tools are timed contraband items loaded with high enchants and runes, like Swindled Shards and Greedy Mobs on the sword.

Hunts and Dojo events​

  • Hunts: every 1 to 3 hours, a 10 minute Flash Event starts. A Warrior Hunt targets Anbu Officers and Dragon Defenders, a Sniper Hunt targets Undead Snipers, and a Beast Hunt targets Dragon's Drudges and Samurai's Slogs. Each target kill is 1 point, and the goal is 150 points for up to 10 players in the Dojo, 300 for 11 to 20, and so on. The first player to the goal wins and ends the Hunt. Open /dojoflash to see the current Hunt and recent winners, and /flashrank for your standing.
  • Treasure Hunt: every hour at 30 minutes past, 3 to 7 envoy chests appear around the Dojo. Each unlocks 30 to 90 seconds after it spawns, and the first player to right-click it bursts it open and scatters its loot. See /events for the next one.
  • Dojo Daily: each day at midnight ET (04:00 UTC, 05:00 UTC in winter), one target is picked: Warriors, Snipers or Beasts. Every kill of that mob type by a guild member is 1 point for their guild, and the guild in first at midnight ET wins 20 GC for its Owner. Check standings with /dojodaily. You need to be in a guild to score.

Dojo farming areas​

The Dojo also has five farming areas, each with its own NPC. Farm there to unlock new varieties and earn sell boosters, and trade Gold Shards with the NPCs for perks. Items farmed in these areas sell for set prices with progressive sell multipliers.
NPCWhat you farmLocation
Farmer JoeCropsX: 178, Z: 205
Lumberjack MattLogsX: -200, Z: 192
Excavator BobSand, gravel, dirt, podzol, clay, mycelium and snowX: 44, Z: -196
Fisherman TomFishing in the Dojo pondX: 227, Z: -140
Miner RickyOres in the Dojo minesX: -55, Y: 41, Z: 86
The Dojo pond is a fishing area, not a capturable pond. Survival's capturable pond is the Warzone Pond, and holding it doesn't change Dojo drops.

Milestones and guild rewards​

Type /milestones and open the Dragon's Dojo Milestones:
MilestoneReward
Kill 50 Dojo mobs$100,000 and 2 Gold Shards
Buy 3 items from the Golden Merchant$200,000 and 8 Gold Shards
Open 1 Samurai Stash$200,000 and 4 Gold Shards
Defeat a Dojo boss$500,000, 6 Gold Shards and a Dojo Tome
Spend 1 hour in the Dojo$500,000 and 4 Gold Shards
Collect 1,000 Gold Shards in the Dojo$200,000, 10 Gold Shards and a Dojo Tome
  • Jobs: the Slaying job pays $750 for every Dojo mob.
  • Guild missions: Kill Dojo Mobs (100 to 250 mobs) and Kill Dojo Bosses missions show up for guilds.
  • Leaderboards: Dojo mob kills, time in the Dojo, Gold Shards collected and treasure chests opened all have /leaderboard categories.
For guilds, claims and jobs, see our Survival Server Guide.

Play Survival on Java or Bedrock​

Join hub.mc-complex.com on Minecraft Java Edition 1.8 to the latest release (latest recommended), or on Bedrock Edition with port 19132. At the hub, use the compass or the Survival NPC to join Survival, then type /warp dojo to reach the Shogun at spawn and click him to enter the Dojo. Complex Survival is free to play.

Dojo FAQ​

How do you get to the Dragon's Dojo on Complex Survival?​

Type /warp dojo or open /dojo to reach the Shogun NPC at spawn, then click him and press Enter. Entry is free and there are no tiers to unlock.

Is there PvP in the Dragon's Dojo?​

Mostly no. PvP only turns on within 25 blocks of a boss summoned with a Boss Beacon, and players who are both combat tagged can keep fighting until the tag wears off.

Do you lose your items when you die in the Dojo?​

You keep your normal gear because keep inventory is on, but contraband drops, including Gold Shards, Treasure Keys and Silver Tickets, even if they're in your backpack.

How do you get Gold Shards on Complex Survival?​

Kill Dojo mobs, use the Swindled Shards rune, open Samurai Stashes, trade boss heads with the Dragon Tamer and complete Dojo milestones.

What does the Golden Merchant sell?​

Crumbly Cookies, Musty Grog, Gold Coins, Silver Tickets, Ancient Acid, Elevator Blocks, Lodestones, Mending and Reforge Glyphs, a 2,500-use Stacker Wand, the Cardamom Tag and Hidden Treasures, for 6 to 2,048 Gold Shards.

When do Dojo bosses spawn?​

Scheduled bosses spawn at 00:30, 03:30, 06:30, 09:30, 12:30, 16:30 and 20:30 UTC (8:30 PM, 11:30 PM, 2:30 AM, 5:30 AM, 8:30 AM, 12:30 PM and 4:30 PM ET, one hour earlier in winter), and every hour on Sundays. Hard bosses come from Dragon Tamer head trades and Boss Beacons.

How do you open a Samurai Stash?​

Find it with a Lodestone or by searching the Dojo, then right-click it while holding a Treasure Key. Each Stash has 3 uses and each player can open it once.

What is the Dojo Daily?​

A daily guild race to kill the most of one Dojo mob type. The top guild at midnight ET (04:00 UTC, 05:00 UTC in winter) wins 20 GC for its Owner. Check it with /dojodaily.

🎮 Ready to play?
hub.mc-complex.com
Java 1.8 to the latest release (latest recommended), or Bedrock on port 19132
Use the compass or NPCs at the hub

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